


With the addition of Terror Zones coming to Patch 2.5, which will make huge parts of the game viable in terms of XP and loot for endgame farming, Blizzard is now adding a new keyword Sunder and "six new Unique Grand Charms that allow the player to break specific monster immunity types while the charm is in their inventory". Because there are only a handful of ways to reduce a monster’s immunity, only a minute portion of hero builds can successfully farm all zones in Diablo II: Resurrected." "If their resistance increases above 100%, that monster is then immune to a specific damage type. "In Hell difficulty, many monsters receive resistance to specific damage types," writes Blizzard. Yeah, as per the headline Blizzard is adding a way to remove Monster Immunity - which has always limited the number of viable builds you can take into the Hell difficulty and endgame. The recently announced endgame-changing Patch 2.5 has just been updated with another game-changing feature. Not only that but several quality of life improvements and subtle changes improve the core game. Diablo II: Resurrected has quickly become one of the best remasters ever made, presenting the same classic genre-defying gameplay from 20 years ago but with an impressive new visual makeover.
